Sunday, April 28, 2019

VR, AR, and MR with Intel


Virtual reality (also known as VR) brings your reality into a 3D world. Real Sense technology uses deep learning to train a computer to do the same. Real Sense technology also uses 18 million 3D points per second! This type of technology is embedded into all kinds of machines such as: drones, robots, 3D scanning devices, intelligent mirrors and VR handsets.

In the 1960's systems were set up in labs that gave people a taste of VR. In the mid-90's products hit the surface like Nintendo Virtual Boy. There was a big breakthrough in these past couple of years when high quality displays and sensors were coming out of the phone market. This started to be reproduced for doing high quality pull request at afforable prices.

VR transports a user to another artificial location, and AR (augmented reality) keeps them where they are and brings in stimulated objects/scenery to augment what they are seeing in the real world around them. There are three things that Real Sense is working on in the lab right now:

- Working with partners on state of the art products to drive them further.

- Partner products that are integration next-gen technologies that might be things like wireless head mounted displays or displays incorporating Real Sense technology.

- Proof-of-concept around ideas that they have of how they might improve the experience in the future and have not been proven yet.

VR is believed to evolve by higher quality, simulations will get more real and products will be less expensive.

A term that I have never heard of, and recently learned about is mixed reality (MR). This is sometimes referred to as hybrid reality. MR merges real and virtual worlds in order to produce new environment and visualization where physical and digital objects co-exist and interact in real time.

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